there are some good news about opengl well-known problems of my graphic card or apple have scared this little thing?
| Start a new topic Add Reply |
May 24 2009, 06:11 PM
Post #1
May 24 2009, 07:57 PM
Post #2
Well known problem? Namely?
pict24.png ( 49.46K )
Number of downloads: 155
I need:
1. X3100FB v1.5.18. It is only working version for me.
AppleIntelGMAX3100FB.kext.zip ( 57.6K )
Number of downloads: 268
2. Special natit.
Natit.kext.zip ( 10.75K )
Number of downloads: 220
3. DSDT patch. I delete devices CRT, TV, except LCD, according to vaag's work.
pict24.png ( 49.46K )
Number of downloads: 155I need:
1. X3100FB v1.5.18. It is only working version for me.
AppleIntelGMAX3100FB.kext.zip ( 57.6K )
Number of downloads: 2682. Special natit.
Natit.kext.zip ( 10.75K )
Number of downloads: 2203. DSDT patch. I delete devices CRT, TV, except LCD, according to vaag's work.
Jun 25 2009, 03:28 PM
Post #3
Mine works OOTB from 10.5 on, but GUI is kind of laggy (even though I have QE/CI).
I doubt this happens on macbooks with GMAx3100
I doubt this happens on macbooks with GMAx3100
Jul 13 2009, 09:19 PM
Post #4
Hi,
Anyone tried to check the benchmarks in their x3100. I get really low scores in the OpenGL test. Spinning frames is only about 18 FPS.
What do you get? Thanks
EDIT: BTW, I ran Xbench 1.3
This post has been edited by Monkey D. Luffy: Jul 13 2009, 09:21 PM
Anyone tried to check the benchmarks in their x3100. I get really low scores in the OpenGL test. Spinning frames is only about 18 FPS.
What do you get? Thanks
EDIT: BTW, I ran Xbench 1.3
This post has been edited by Monkey D. Luffy: Jul 13 2009, 09:21 PM
Jul 17 2009, 07:40 AM
Post #5
Hi,
Anyone tried to check the benchmarks in their x3100. I get really low scores in the OpenGL test. Spinning frames is only about 18 FPS.
What do you get? Thanks
EDIT: BTW, I ran Xbench 1.3
Anyone tried to check the benchmarks in their x3100. I get really low scores in the OpenGL test. Spinning frames is only about 18 FPS.
What do you get? Thanks
EDIT: BTW, I ran Xbench 1.3
I confirm. It is really very low result
CODE
Results 104.56
System Info
Xbench Version 1.3
System Version 10.5.7 (9J61)
Physical RAM 2048 MB
Model MacBook4,1
Drive Type WDC WD2500BEVS-75UST0
CPU Test 56.22
GCD Loop 92.62 4.88 Mops/sec
Floating Point Basic 44.49 1.06 Gflop/sec
vecLib FFT 38.09 1.26 Gflop/sec
Floating Point Library 86.03 14.98 Mops/sec
Thread Test 211.30
Computation 250.99 5.08 Mops/sec, 4 threads
Lock Contention 182.45 7.85 Mlocks/sec, 4 threads
Memory Test 162.00
System 173.98
Allocate 260.16 955.40 Kalloc/sec
Fill 136.40 6632.06 MB/sec
Copy 164.80 3403.93 MB/sec
Stream 151.56
Copy 142.10 2935.00 MB/sec
Scale 144.41 2983.41 MB/sec
Add 161.53 3440.83 MB/sec
Triad 160.28 3428.82 MB/sec
Quartz Graphics Test 111.96
Line 168.01 11.19 Klines/sec [50% alpha]
Rectangle 54.75 16.35 Krects/sec [50% alpha]
Circle 119.44 9.74 Kcircles/sec [50% alpha]
Bezier 117.49 2.96 Kbeziers/sec [50% alpha]
Text 281.17 17.59 Kchars/sec
OpenGL Graphics Test 17.47
Spinning Squares 17.47 22.17 frames/sec
User Interface Test 134.24
Elements 134.24 616.08 refresh/sec
Disk Test 51.19
Sequential 63.06
Uncached Write 64.26 39.46 MB/sec [4K blocks]
Uncached Write 57.09 32.30 MB/sec [256K blocks]
Uncached Read 59.15 17.31 MB/sec [4K blocks]
Uncached Read 74.34 37.37 MB/sec [256K blocks]
Random 43.09
Uncached Write 17.72 1.88 MB/sec [4K blocks]
Uncached Write 88.28 28.26 MB/sec [256K blocks]
Uncached Read 68.84 0.49 MB/sec [4K blocks]
Uncached Read 94.71 17.57 MB/sec [256K blocks]
System Info
Xbench Version 1.3
System Version 10.5.7 (9J61)
Physical RAM 2048 MB
Model MacBook4,1
Drive Type WDC WD2500BEVS-75UST0
CPU Test 56.22
GCD Loop 92.62 4.88 Mops/sec
Floating Point Basic 44.49 1.06 Gflop/sec
vecLib FFT 38.09 1.26 Gflop/sec
Floating Point Library 86.03 14.98 Mops/sec
Thread Test 211.30
Computation 250.99 5.08 Mops/sec, 4 threads
Lock Contention 182.45 7.85 Mlocks/sec, 4 threads
Memory Test 162.00
System 173.98
Allocate 260.16 955.40 Kalloc/sec
Fill 136.40 6632.06 MB/sec
Copy 164.80 3403.93 MB/sec
Stream 151.56
Copy 142.10 2935.00 MB/sec
Scale 144.41 2983.41 MB/sec
Add 161.53 3440.83 MB/sec
Triad 160.28 3428.82 MB/sec
Quartz Graphics Test 111.96
Line 168.01 11.19 Klines/sec [50% alpha]
Rectangle 54.75 16.35 Krects/sec [50% alpha]
Circle 119.44 9.74 Kcircles/sec [50% alpha]
Bezier 117.49 2.96 Kbeziers/sec [50% alpha]
Text 281.17 17.59 Kchars/sec
OpenGL Graphics Test 17.47
Spinning Squares 17.47 22.17 frames/sec
User Interface Test 134.24
Elements 134.24 616.08 refresh/sec
Disk Test 51.19
Sequential 63.06
Uncached Write 64.26 39.46 MB/sec [4K blocks]
Uncached Write 57.09 32.30 MB/sec [256K blocks]
Uncached Read 59.15 17.31 MB/sec [4K blocks]
Uncached Read 74.34 37.37 MB/sec [256K blocks]
Random 43.09
Uncached Write 17.72 1.88 MB/sec [4K blocks]
Uncached Write 88.28 28.26 MB/sec [256K blocks]
Uncached Read 68.84 0.49 MB/sec [4K blocks]
Uncached Read 94.71 17.57 MB/sec [256K blocks]
My system works fine without any bugs. But OpenGL is really slow.
In WindowsXP I can't play some games because of graphics driver crash. I think IntelX3100 is not for 3D graphics.
BTW. Results will be twice better if CPUPowerManagement is disabled.
CODE
System Info
Xbench Version 1.3
System Version 10.5.5 (9F33)
Physical RAM 2048 MB
Model MacBook4,1
Drive Type WDC WD2500BEVS-75UST0
CPU Test 161.01
GCD Loop 280.79 14.80 Mops/sec
Floating Point Basic 134.53 3.20 Gflop/sec
vecLib FFT 112.46 3.71 Gflop/sec
Floating Point Library 201.77 35.13 Mops/sec
Thread Test 306.54
Computation 456.99 9.26 Mops/sec, 4 threads
Lock Contention 230.62 9.92 Mlocks/sec, 4 threads
Xbench Version 1.3
System Version 10.5.5 (9F33)
Physical RAM 2048 MB
Model MacBook4,1
Drive Type WDC WD2500BEVS-75UST0
CPU Test 161.01
GCD Loop 280.79 14.80 Mops/sec
Floating Point Basic 134.53 3.20 Gflop/sec
vecLib FFT 112.46 3.71 Gflop/sec
Floating Point Library 201.77 35.13 Mops/sec
Thread Test 306.54
Computation 456.99 9.26 Mops/sec, 4 threads
Lock Contention 230.62 9.92 Mlocks/sec, 4 threads
But not graphics
CODE
Quartz Graphics Test 125.18
Line 171.79 11.44 Klines/sec [50% alpha]
Rectangle 68.63 20.49 Krects/sec [50% alpha]
Circle 126.36 10.30 Kcircles/sec [50% alpha]
Bezier 122.40 3.09 Kbeziers/sec [50% alpha]
Text 288.60 18.05 Kchars/sec
OpenGL Graphics Test 23.90
Spinning Squares 23.90 30.32 frames/sec
Line 171.79 11.44 Klines/sec [50% alpha]
Rectangle 68.63 20.49 Krects/sec [50% alpha]
Circle 126.36 10.30 Kcircles/sec [50% alpha]
Bezier 122.40 3.09 Kbeziers/sec [50% alpha]
Text 288.60 18.05 Kchars/sec
OpenGL Graphics Test 23.90
Spinning Squares 23.90 30.32 frames/sec
Jul 18 2009, 08:29 AM
Post #6
here are mine:
CODE
Results 24.15
System Info
Xbench Version 1.3
System Version 10.5.7 (9J61)
Physical RAM 2048 MB
Model MacBook2,
Drive Type TOSHIBA MK1637GSX TOSHIBA MK1637GSX
Quartz Graphics Test 111.36
Line 151.08 10.06 Klines/sec [50% alpha]
Rectangle 66.35 19.81 Krects/sec [50% alpha]
Circle 114.55 9.34 Kcircles/sec [50% alpha]
Bezier 97.58 2.46 Kbeziers/sec [50% alpha]
Text 236.43 14.79 Kchars/sec
OpenGL Graphics Test 13.54
Spinning Squares 13.54 17.18 frames/sec
System Info
Xbench Version 1.3
System Version 10.5.7 (9J61)
Physical RAM 2048 MB
Model MacBook2,
Drive Type TOSHIBA MK1637GSX TOSHIBA MK1637GSX
Quartz Graphics Test 111.36
Line 151.08 10.06 Klines/sec [50% alpha]
Rectangle 66.35 19.81 Krects/sec [50% alpha]
Circle 114.55 9.34 Kcircles/sec [50% alpha]
Bezier 97.58 2.46 Kbeziers/sec [50% alpha]
Text 236.43 14.79 Kchars/sec
OpenGL Graphics Test 13.54
Spinning Squares 13.54 17.18 frames/sec
Jul 19 2009, 04:12 AM
Post #7
I concur , Intel GMA 9xx series (inclusive of GMA 950) doesn't have any Hardware transform (HnL) and lighting capabilities which makes the score pretty low , as it uses CPU to do some of this stuff. i am not sure how its done in OSX , but studying how it works in Windows - Intel has made use of CPU , so whenever an application wants to make use of hardware HnL , the software automagically redirects it to the software to do , thus sucking up cpu cycles do such things. However not all applications do agree to this
For more information you can read , http://everythingapple.blogspot.com/2006/0...ble-opengl.html
If you notice even a Radeon 9200 beats GMA 950. I am guessing its the same for GMA X3100 as they are umm of the same Intel GMA core with faster clock speed (Correct me if i am wrong)
For more information you can read , http://everythingapple.blogspot.com/2006/0...ble-opengl.html
If you notice even a Radeon 9200 beats GMA 950. I am guessing its the same for GMA X3100 as they are umm of the same Intel GMA core with faster clock speed (Correct me if i am wrong)
Aug 18 2009, 08:07 AM
Post #8
Does anybody know the dependency?
QUOTE
70 2 0x2de56000 0xa000 0x9000 com.apple.driver.AppleSMC (2.3.1d1) <18 7 6 5 4>
83 0 0x2e06b000 0x17000 0x16000 com.apple.driver.AppleIntelGMAX3100FB (5.1.8) <70 65 18 17 12 7 6 5 4 2>
83 0 0x2e06b000 0x17000 0x16000 com.apple.driver.AppleIntelGMAX3100FB (5.1.8) <70 65 18 17 12 7 6 5 4 2>
| Add Reply Start a new topic |
0 Members:








